Update from version 1.0 to 2.0


MAP 1.1
-Improved zombie spawn nav mesh.
-Fixed some not solid models.
-Fixed bazooka panic event zombie spawn.
-Deleted some unpickable items.
-Added secret m60 weapon!
-Added a few some new world blocks, columns, playerclips...

MAP 2.1
-Improved zombie spawn nav mesh.
-Added panic event inside theater (falling ceiling...).
-Added some manually zombie spawns.
-Added a few some new world blocks, columns, playerclips...

MAP 2.2
-Improved zombie spawn nav mesh.
-Added new zombie spawn points for the garage panic event and the car alarm.
-Added a few some new world blocks, columns, playerclips...


MAP 3.1
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Added crazy common infected spawn.
-Fixed panic event from fake saferoom.
-Fixed some not solid models.
-Deleted some physics models.
-Added a few some new world blocks, columns, playerclips...

MAP 3.2
-Need to update

MAP 3.3
-Need to update

MAP 4.1
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Modified the finale sequence.
-Added finale molotovs
-Added a few some new world blocks, columns, playerclips...
-Fixed some not solid models.
-Deleted some physics models.

MAP 4.2
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Checkpoint to next finale sequence deleted.
-Added a few some new world blocks, columns, playerclips...
-Added finale molotovs

MAP 4.3
-Improved zombie spawn nav mesh.
-Added a few some new world blocks, columns, playerclips...
-Fixed finale zombie spawn.

MAP 5.bad
-Deleted

MAP 5.good
-Deleted