Update from version 1.0 to 2.0
MAP 1.1
-Improved zombie spawn nav mesh.
-Fixed some not solid models.
-Fixed bazooka panic event zombie spawn.
-Deleted some unpickable items.
-Added secret m60 weapon!
-Added a few some new world blocks, columns, playerclips...
MAP 2.1
-Improved zombie spawn nav mesh.
-Added panic event inside theater (falling ceiling...).
-Added some manually zombie spawns.
-Added a few some new world blocks, columns, playerclips...
MAP 2.2
-Improved zombie spawn nav mesh.
-Added new zombie spawn points for the garage panic event and the car alarm.
-Added a few some new world blocks, columns, playerclips...
MAP 3.1
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Added crazy common infected spawn.
-Fixed panic event from fake saferoom.
-Fixed some not solid models.
-Deleted some physics models.
-Added a few some new world blocks, columns, playerclips...
MAP 3.2
-Need to update
MAP 3.3
-Need to update
MAP 4.1
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Modified the finale sequence.
-Added finale molotovs
-Added a few some new world blocks, columns, playerclips...
-Fixed some not solid models.
-Deleted some physics models.
MAP 4.2
-Improved zombie spawn nav mesh.
-Fixed finale zombie spawn.
-Checkpoint to next finale sequence deleted.
-Added a few some new world blocks, columns, playerclips...
-Added finale molotovs
MAP 4.3
-Improved zombie spawn nav mesh.
-Added a few some new world blocks, columns, playerclips...
-Fixed finale zombie spawn.
MAP 5.bad
-Deleted
MAP 5.good
-Deleted